Roll 6 to leave the yard. Tap a highlighted piece to move it by the full die value. You can also tap a glowing opponent to eat it when your roll lands exactly there. A 6 earns another roll. All four pieces must finish to win.
Landing on opponents sends them back to their yard, except on safe stars and colored starting squares when enabled. Stacks do not block movement. Capturing does not give an extra roll.
Follow the track into your private six-step home lane. You need an exact roll to finish. A third consecutive six ends the turn when enabled; earlier moves stay played.
Choose computer play or share one device with 2–4 players. Reloading starts fresh. Pause or switching away stops the computer. New game asks before resetting.
This ends the current game without saving its progress.